The game created by Brock University researchers aims to rethink life, the equivalent of education and research during the epidemic and after the disease.
Kaleidoscopes of play will be presented during an event held on Wednesday, Oct. 19 from 4 to 6 pm Plaza 600F. The Kaleidoscopes show will feature a short performance of the play and a screening of the recorded play followed by a discussion period.
This game, along with the latest document, was developed as part of a research project led by Kari-Lynn Winters, Professor in the Department of Education; Snežana Obradović-Ratković, research officer of the Department of Education; and Catherine Hands, Associate Professor and Assistant Professor, Research and Graduate Studies, Department of Education.
“Our team was excited by the challenge of transforming this art education assessment, using gaming as a tool, into an online game that demonstrates the challenges of learning and teaching equally , and to promote self-sacrifice and well-being during the epidemic,” said Matsoho.
This two-year project brought together researchers, educators, administrators, students and parents from across Canada. The group brainstormed, co-wrote and filmed their own play, an experiment in ethics, democratic decision-making and equal education.
In addition to showing the experiences of this epidemic and the lessons learned in responding to them, the research team hopes that viewers will take away new ideas about game construction and art.
“We hope that the attendees will imagine and implement the construction of play and art in their online and face-to-face learning environments and research programs,” said Obradović-Ratković.
The research project was funded by the Educational Research and Development Fund, the Graduate Research Assistant Development Fund and the Discretionary Strategic Initiative Fund.
This event is free to attend and open to the public. To RSVP, visit the ExperienceBU event listing. For more information on this event, contact email@example.com